Using Graphics (Advanced)
Use icons in your parts!
Last updated
Use icons in your parts!
Last updated
Using graphics is a bit difficult as it requires external paid software. This guide will show you both how to prepare graphics for Onshape and how to use them.
This guide will start with how to import and use them. We will be helping with the preparation of graphics as not many people have access to paid software.
Before starting this guide be sure you are comfortable creating your own parts without a guide. This "guide" is to show you how to use graphics and not how to make a part with them. Remember we are always happy to help you with your projects!
Got questions? Ask in our .
This guide will be based on the keychain guide.
Follow the guide below if you have Adobe Illustrator or request a graphic in our Discord .
Assuming you have already read through the . This sketch replaces the sketch with the text on the keychain
Search for or click on Insert DFX or DWG. Select a DFX or DWG file.
After importing the DXF file into Onshape select it and click the check to insert it
I find Onshape a bit buggy and sometimes graphics do not import properly
In that case, change the unit in the previous to something bigger like inches or centimetres.
After importing you might realize that the graphic is a bit big. You might even need to zoom out to see it
To scale it you need to select two points using the dimension tool. Then you can change the size as usual.
Unlike text, graphics do not come with a bounding box for us to use but we can create one using a center rectangle.
Be sure to make it a construction line!
Create the center rectangle on the origin and enclose the entire graphic
With a bit of modification of the keychain guide we were able to create a keychain with a graphic!
This guide will assume you own and are familiar with Adobe Illustrator in addition to intermediate design con.
Download and open a Vector that you found online. Make it has multiple shapes that can be later extruded into multiple areas. If your Vector just has a stroke use Illustrator's offset path tool to create a path with thickness.
Because of how Onshape works, even if your graphic has thickness/area it still needs a stoke for Onshape to understand it.
Now you can probably see what areas will be extruded.
Use the export as function and select DFX or DWG